<oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd">
  <dc:creator>Tondello, Gustavo F.</dc:creator>
  <dc:creator>Kappen, Dennis L.</dc:creator>
  <dc:creator>Mekler, Elisa D.</dc:creator>
  <dc:creator>Ganaba, Marim</dc:creator>
  <dc:creator>Nacke, Lennart E.</dc:creator>
  <dc:identifier>https://sonar.ch/global/documents/5785</dc:identifier>
  <dc:language>eng</dc:language>
  <dc:relation>info:eu-repo/semantics/altIdentifier/doi/10.1145/2968120.2987729</dc:relation>
  <dc:source>Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY Companion '16. - ACM Press. - 2016</dc:source>
  <dc:title xmlns:ns0="xml" ns0:lang="en">Heuristic Evaluation for Gameful Design</dc:title>
  <dc:type>http://purl.org/coar/resource_type/c_6501</dc:type>
</oai_dc:dc>
